A downloadable game for Windows

First of Three Game Studio 1 Projects

The prompt: Use Quantic Foundry to create a 2D platformer that conforms to a specific gamer archetype. 

This game is a physics based platformer where you use gravity and the ability to throw a pickaxe to crush unkillable pests in a mineshaft. This game was the first real production game that we had, even with our intro class existing. The timeline for this game was 3 weeks.

Programmer: Me (Joey Clemente)

Artist: Logan Allen

Designers: Jonah Thompson, Lyden Lapansee, Brennan Murdock

Download

Download
PestsOfTheWestBuild.zip 60 MB

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